A small update with some UI changes
This is a small update to the engine that adds some quality of life changes and UI improvements and fixes some bugs.
Features
Controls Menu
Now you can look up at the hotkeys and mouse controls on the introduction splash screen.
Free panning with the mouse [Experimental]
Pan the map by holding down the right mouse button and dragging. This feature is still experimental and there can be bugs.
Bugs
Fixed a major bug in the UI selection menus whereby clicking anywhere in the menu that is not a menu item would crash the game.
Misc
The procedural generate now leverages multithreading, if you have a multi-core CPU, specifically, precomputing the A* paths should proceed faster. Also, a bug in the intro loading screen has been fixed whereby previous not all loading messages were being properly displayed.
Files
Get Macrocosm
Macrocosm
Manage a commodity trading company in a procedural-generated science fantasy world.
Status | In development |
Author | kwgames |
Genre | Simulation |
Tags | 2D, Management, Pixel Art, tile-based |
Languages | English |
More posts
- Engine UpdateMar 30, 2024
- New year updateJan 14, 2024
- NPC Behaviour AI and some bug fixes to the engineNov 22, 2023
- Engine improvements and improving fog of warOct 19, 2023
- Adding elevation and caravan systemSep 03, 2023
- Adding elevationAug 04, 2023
- Cleaning up the UI and smoothing out the jankJun 28, 2023
- Developing caravan mechanicsJun 15, 2023
- Bug fixes and quality of lifeMay 26, 2023
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